5.1 List of major Calendar Events
5.2 List of Mini Games


7.1 List of SimGirls Endings





 is a classic online Dating Sim game in English. 
The SimGirls flash game project started early in 2001. It is developed by an independent flash artist called SimMan from Canadaas a tribute to a manga series DNA² written by Masakazu Katsura from Japan.He simply makes his game for fun only. It is a free game with no commercial purpose.

The game was first launched on,a home for flash movies and games in 18 April 2002 as DNA² Girls,then asThe Hentai~SimGirl and as SimGirl.It was later renamed to SimGirls when more playable female characters were added. 

The game began solely based upon the story and the characters in the manga and anime series DNA². At that time dating sim was only popular among Japan and other East Asian countries, but it was definitely something fresh to most parts of the World. SimGirls was the first known web-based dating sim, and it quickly grabbed the attentions from millions of players around the World. The game spread through thousands of websites and it became an instant classic. After the massive success of SimGirls, simulations were everywhere and nearly all other web-based games of this genre were built on the skeletal structure of SimGirls.
Today, SimGirls still ranks number one in popularity on & it is the most viewed submission in the history and it has been played over 50 million times since 2002 on that website alone. Different versions of Simgirls or SimGirl from 1.0 to the latest 5.6 can be found on over 1000 websites in over 10 different languages around the World. 
Wikipedia states SimGirls as one of the original English Dating Sims.
SimMan, as the creator of SimGirls is respectfully known, began working on the project in 2001 as a hobby. After the creation of version 2.8, SimMan focussed on his own life and abandoned the project for 2 years.n May 2005,SimMan created,the first official website of SimGirls with the release of version 3.5.
In late May 2005, SimMan created the Simgirls Forums,Takeforums, ,and gathered over 1200 members who registered on the message boards and created a community that has actively participated in the making of the Simgirls game since its creation In November 2005,simgirls 4.1 was released. In March of 2006, SimMan left the forums for unknown reasons stating his newgrounds status”I am dead”. Several attempts of forums admins and moderators to contact him over 9 months failed !!!As of Christmas of 2006, The forum mod team decided to resume the project in Sim Man's place,partially in hopes that he will return and mostly to complete the game that has touched millions of people all over the world.The forum members even released a fan version version 0.2.0,which was exactly simgirls 4.1,,with the addition of a notepad in the PDA,bulk purchase of gifts and items in Shopping Mall & pause feature in fighting minigame
In 2007,a member destroyed the old simgirls forum with some malacious software,deleting almost all posts from it.It was a huge loss as there was no backup of posts. So,all work in progress contribution of simgirls were lost.In 2009,a new simgirls forum was started.But by then many contributors decided not to work on it,since 2 years of their effort got wasted.They were targeting towards releasing fan version 6.0,with full storylines & endings of Karin with Girlfriend as well as Sex Slave Route.On August 2011,SimMan came back !!! He made an account in the fan forums to announce the release of  a new beta version 5.0. He later revealed the reason of his pausing the project while writing about his First Experience about SimGirls.
Simman’s quote :- “I will add my own experience with SG here. In late 2001 to early 2002 I was still in University. I went into engineering at the beginning, but it was too boring so I switched to computer science. I stayed there for a few months and I finally gave up and transferred once again to an art & business related program. Two things that kept distracting me and ruined my college life were dating and this SG game project. At that time my first girlfriend had broken up with me. I was single and I was actively going after a beautiful girl. I went to the Campus with her everyday. She rejected me a few times and I couldn't remember how, but one day I just started this SG game idea. I just picked up one of my favorite Japanese manga, which was DNA2, and started making a small flash game. I chose Tomoko because she had some similarities with the girl that I was seeing. A that time I had very little cg drawing and game making experience so I spent about 15 minutes to draw an icon, and 0.5-1.5 hour to draw one full-body character in the gameFinally I skipped and failed too many courses and I got kicked out from the University. I went into a commerce program in another college. I started a business with some partners on ebay afterwards. I got busier so I stopped making the game”.
The full version was finally completed and published as a new submission to in April 2012. The last version released is SimGirls 5.6.
In 2012, SimMan started the company Blackspears Media, and it is currently working on completely new projects such as Simgirls 2 Lovemore, Simgirls The Movie, and a social network: Blackspears.In June 2013,SimMan announced the Chinese version of SimGirls,stating that that according to the data collected among all Simgirls players, Chinese is the 2nd most used language after English.

SimMan also created a DVD of SimGirls named SimGirls Black Collection DVD which contains the following:-

1) Simgirls version 5.60
2) Simgirls 2D Art Book - Tomoko Saeki's Illustrated Collection which contains 25 high-resolution and full-color artworks.
3) Simgirls 3D Art Book A (Tomoko) - This art book includes 62 pages of high-resolution 3D computer graphics.
4) Simgirls 3D Art Book B (Tomoko & Kotomi)
5) Unpublished Simgirls mini-games x 2: Adult card game, and Real-time interactive sex game.
6) Unpublished Simgirls artworks
7) Simgirls The Movie Sample Footages
8) The old ending movie for Tomoko
9) DNA doujinshi by SimMan
10) Bonus'

He stated that the DVD is NOT FOR SALE and is only a reward for the supporters of the game. Only 2 physical copies of the DVD has been published by SimMan.It is basically an online download.SimGirl 1.0 was the first version of the game with only a basic formula of a dating sim.It only featured Tomoko Saeki. One year later,a separate ending movie for SimGirl 1.0 was made by SimMan. After the release of first version,SimMan decided to expand the game by adding more characters and storyline to it. Each update was marked as a beta version of the game with minor and semi-major changes.
The first full version of SimGirls was Version 5.25 which was released in 18 April 2012. This version featured one individual endings for each girls,alongwith a special mega-playboy ending for all girls. Since then,more new contents,storyline and endings are still being added to the game.There are 28 released versions of SimGirls (including beta versions and full versions).


1) DNA^2 Girls (version 1.0) - 1.5 mb 
*  SimGirl Ending Movie (the ending movie of version 1.0)  - 502 kb
2) The Hentai ~ SimGirl (beta version 1.22) - 1.3 mb
3) SimGirl (beta version 2.0) - 1.9 mb
4) SimGirls (beta version 2.3) - 2.4 mb
5) SimGirls (beta version 2.8) - 2.8 mb
6) SimGirls (beta version 3.5) - 2.5 mb
7) SimGirls (beta version 3.7)
8) SimGirls (beta version 4.0) - 3.6 mb
9) SimGirls (beta version 4.1) - 3.8 mb
10) SimGirls (beta version 5.0) - 6.5 mb
11) SimGirls (beta version 5.1) - 6.8 mb
12) SimGirls (beta version 5.13) - 7.7 mb
13) SimGirls (beta version 5.15) - 7.9 mb
14) SimGirls (beta version 5.16) - 8.0 mb
15) SimGirls (beta version 5.17) - 8.4 mb
16) SimGirls (beta version 5.19) - 8.4 mb
17) SimGirls (beta version 5.20) - 8.6 mb
18) SimGirls (beta version 5.21) - 8.7 mb
19) SimGirls (beta version 5.22) - 9.0 mb
20) SimGirls (beta version 5.23) - 9.1 mb
21) SimGirls (beta version 5.24) - 9.1 mb
22) SimGirls (full version 5.25) - 9.5 mb
23) SimGirls (full version 5.27) - 9.5 mb
24) SimGirls (full version 5.30) - 9.8 mb
25) SimGirls (full version 5.31) - 9.8 mb
26) SimGirls (full version 5.4) - 10.0 mb
27) SimGirls (full version 5.5) - 10.1 mb
28) SimGirls (full version 5.52) – 11.0 mb
29) SimGirls (full version 5.6) – 10.1 mb


The story takes it's premise from a classic manga, DNA². However, the whole plot takes a life of itself after the beginning. In fact, besides the premises and the characters' appearance and basis of their personalities, and a few scenes, the only things remaining are a few plot skeletons. At the start of the game, the player chooses a name and type for their character. The character is a teenage boy who goes to Fukoma High School. The protagonist is a perverted unremarkable fellow, who lacks the strength, knowledge, or personality to get a girlfriend. He has childhood friend called Ami Kurimoto, a crush on her best friend Kotomi Takanashi,a fantasy on the popular girl Tomoko Saeki, an enemy called Ryuuji, a lesbian teacher named Akira Kudo,a maniac collector friend Sana Richardson,a classmate called Junta Momonari.On the first day of Winter Semester,Ami wakes up the player and tells him to get ready for school.But the player still requests her to give him some more time to sleep.Ami gets annoyed and leaves his place. He reaches the front Gate of Fukoma high and discovers a gorgeous school girl with dark brown hair.The girl's skirt is so short that her panties are almost visible.Player says Hi to her but the girl dont notice him at all.Suddenly,a light gust of wind blows and player sees girl's panties and is overwhelmed by it. He enters into the school.In the hallway,Ryuuji,Ami and Kotomi are standing.Here,all the central characters in the game are introduced to the player.The player visits classroom where Akira,Junta and the girl who player met at front gate are introduced. Player lefts the school and walks through the Slums.He prays to God for a miracle that will make him more stronger,charmer and intelligent, he is visited by a girl from the future. Apparently, she is a DNA Operator called Karin Aoi had gone back in time to manipulate the DNA of a "mega-playboy," who eventually had over 100 children, in order to help fight overpopulation. Karin claims the "mega-playboy" is the protagonist, much to his disbelief. Karin fires a special DCM Bullet at him and goes back into the future. Fortunately, the gun actually has the reverse effect; it gives the protagonist the ability to become the "megaplayboy" that Karin had travelled back in time to stop him from. The following day,the player reaches late to school,as usual.He enters a wrong class,but seeing Ms.Akira Kudo in it,he decides to sit there.He makes up a story about how bad his Oral English skills are and convinces her to teach him. Within a few minutes,he feels dizzy.To overcome it,he looks at other students and discovers Ms.Fukoma High (Tomoko) in class.He starts imagining Tomoko and his teacher Akira in teacher's desk and Tomoko being unhappy with her boyfriend Ryuuji. His dream is interuupted 45 minutes later at the end of the class by Akira who asks him to visit her at the Pub after school. After school the player visits Pub.He is shocked to find out his teacher would come to such a nasty place.Akira calls him at the washroom and challenges him to fight her.She informs player that she is a Fighter of the local Street Fighting Club. Just when the player is about to run away,she knocks player down with an UPPERCUT. Feeling embarassed,player decides to join the Fight Club.He also decides to work on his Charm,Strength and Intelligence. Within a few days, the protagonist is exponentially smarter, stronger, and more charming and is developing stronger relationships with the female characters. One and a half week later, Karin returns from the future. She realizes that she has made a critical mistake, and must now kill the protagonist. However, the hero is able to distract her and knock her unconscious, and moves her to the basement. When she wakes up, she has completely forgotten who she is. The protagonist convinces her that she is his pet kitten, and that she should stay in the basement from now on. It is now his duty to take care of her on a daily basis. He discovers that she had a necklace on her, and decides to take it to his teacher, Akira, who hangs out at the Fight Club. Meanwhile, on the way to Fight Club, the hero encounters Ryuuji. Ryuuji wants the protagonist to avoid all of the girls in town, who he feels are rightfully his. His hires Bloody King,The King of Street Fighters,who beats up the protagonist and steals the necklace. Ryuuji's family is too powerful for the protagonist to call the authorities, so he is forced to accept this turn of events.


Protagonist /Player - A typical perverted loser of Fukoma High School.His life sucks,he doesnt have a girlfriend and he is bad in studies.Ami is the only girl in his life.He's the only character that can be named in the game, and is referred in first person.

Ami Kurimoto
 - Player's childhood friend,secretly in love with him.Player treats her as a boy.The most pure and innocent girl of the game.She aspires to be a scientist and is building a Time Machine.She wants to time travel. She is player's Personal Advisor and helps player with the following game-play topics:- 1) Basics 2) Collectibles 3) Dating Tips 4) Hentai Level 5) Hidden Scenes 6) Endings

Karin Aoi - A DNA Operator coming 63 years from future.She shoots player with the wrong DCM Bullet and re-returns from the future to kill player.But player hits her and she lost her memory.The player convinces her that she is player's pet kitten and she stays in the basement.

Kotomi Takanashi - A shy and cute girl of Fukoma High.She is a talented gymnast of Fukoma High and Ami's best friend.She aspires to be a Gymnast and wants to go to Germany.She farts whenever she gets nervous.

Tomoko Saeki
 - The Sexy Queen of Fukoma High.Ryuuji's ex-girlfriend.She aspires to be a Gravure Idol.She is also the cheerleader in Swimming Team of Fukoma. She's a quite lonely girl;her parents got divorced and her father works abroad.The Hentai Goddess of the game.

Akira Kudo 
- A lesbian teacher of Fukoma High.She teaches English as well as is an expert in Electronics. She is also a Street Fighter,a Gravure Idol of Japan and an owner of Modelling Agency Supergirls.

Sana Richardson
 - The Receptionist in SimMan's Mystic Shop. She is a maniac collector as well.

 - One of the most powerful man in Japan. He owns a grand resort alongwith a mystic shop and a Cosplay Cafe.He is also the sponsor of Gravure Idol Competition.

 - Tomoko's ex-boyfriend;he is rich,arrogant,handsome and a professional woman player.A popular boy of Fukoma and a street fighter.

Junta Momonari 
- A geek of Fukoma High and player's clasmate.He has Female Allergy:he vomits when sexually aroused.He gives player some tips and reminders regarding some important game play events.

 - A street fighter who snachtes player's dates.

Bloody King
 - The King of Street Fighters.He works for Ryuuji.

 - Karin's boss from the future.


SimGirls has a remarkably open design.Other than a few story elements, the player is free to do what they want.The game is structured into 100 days, with 100 energy points that can be invested into different activities. These activities can be used to improve various stats. The three main forms of stats are: strength, which can be improved by fighting and swimming; charm, which can be improved by winning swim races and having sex, and knowledge, which is obtained through studying and surfing internet at Home computer.. All three of these attributes help the player to form relationships with the game's characters. The centerpiece of the game is the relationships that the player can form with four characters: Ami, the childhood friend, Karin, the amnesic time traveler, Kotomi, Ami's best friend, and Tomoko, the hottest girl at high school. There is also a mysterious girl called Sana Richardson in Mystic Shop who is a maniac collector. The last girl is the lesbian teacher Akira Kudo in player's school,who wants player to be the best student of school. Players need to slowly build their relationships through a variety of activities. First, it is necessary to talk with the characters in order to build a relationship. Then, the player needs to ask them personal information, such as their favorite movies and phone numbers.Eventually, players can give them gifts and go out on dates. Talking to the girls during dates will prompt the players to answer questions about their personal information. If the player answers correctly, a gauge will go up. The gauge can also be increased by giving gifts and taking pictures. Eventually, the gauge will fill up, and the player will be able to kiss the girl, making them a girlfriend,which will unlock their Homes.The player will need to visit their homes to level up the relationship further. 
After upgrading to each Relationship level,a scene with the girl is generated.These scenes shows the stories of player with the girls.The player can also choose from 2 options to either increase or decrease the Hentai Levels of the girls. If he chooses the romantic options,the girl remains pure and innocent throughout the game.If he chooses the Perverted option,it increases the hentai level of the girls making them horny and unlocking various Hidden scenes of the game.
There are upto 10 different collectible items that the player needs to collect during the gameplay which directly affects various aspects of the game including storylines,endings,relationships etc.There are various weekly events (mostly on Sundays) throughout the game.Most of the events takes place in Fukoma High School or in Downtown.Depending on how the player reacts during these events, his relationship experiences with the girls either increases or decreases. 
There are 44 different scenes throughout the game. Some of the scenes are auto play hidden scenes as they are added to make the storyline stronger and players dont have to unlock them. Some scenes requires player to achieve a definite relationship level with the girls to unlock them. Rest of the scenes are Hidden Scenes which requires player to have a definite relationship level with the girls and/or the girls in certain Hentai level to unlock them.
The player must achieve maximum relationship level and/or complete one special task (depends on the girl)within Day 99 to unlock a Happy Ending in Day 100. If a player fails to complete these requirements,he will get the Complete Failure Ending. SimGirls is also known for its extensive in-game Mini Games,which makes the gaming experience more entertaining.

List of major Calendar Events :-

1) KOF Cosplay
2) Auto Show
3) Underwear Day
4) Dance Party
5) X-mas Shopping
6) Game Show
8) X-mas Party
9) New Year Picnic
10) Firework Festival
11) Gymnastics Trial
12) Miss Fukoma Paegant
13) Gravure Idol Competition

List of Mini Games:-

Puzzle Mini Game                                              (since 1.0)
2) Dressing Mini Game                                          (since 1.0)
3) Swimming Mini Game                                         (since 1.0)
4) Fighting Mini Game                                            (since 2.0)
5) Car Driving Mini Game                                       
(since 3.5)
6) Models Manager Mini Game                             (since 5.15)
7) Ami's Card Sex Mini Game                                    (unused)
8) Kotomi's Farting Sex Mini Game                         
(since 4.0)
9) Tomoko's Final Sex Mini Game                             
6) Lovemore Cafe Collectible Card Mini Game       (since 6.6)


SimGirls depends largely on a system of menus in order to control the game. The Graphics consist of still images and a few basic animations. The style is based on the idea source's manga and anime. Considering the game's size, relatively little music or sound effects are used,which are repeatative.
After starting the game,an overview of the map is shown. In the Bottom-right corner of the MAP,there is a Smartphone.It contains the following options:-

1) Status
 : This section contains two parts. In the first part,player can check his own energy,money,stats,gifts,items,relationship with the girls,the Hentai levels of the girls. In the second part,player can check the list of Collectibles locked and unlocked by him.

2) Calendar : A digital calendar containing a list of all important events and hidden scenes in the 100 days.
3) Phone : Player can call Ami,Kotomi and Tomoko,after getting their mobile numbers.
4) About : A brief article about SimGirls game.
5) On/Off : To switch On/Off the sound in the game.
6) Social Network : The Blackspears Network to socialise with all main characters of the game. It can only be unlocked with a special passcode.

There are total 11 locations in the MAP that players can visit :-

1) Home
 - Player's Home.He can Sleep on Bed to restore energy,Use Computer to play Puzzle mini-game,Surf the internet to increase Knowledge And Visit the Blackspears Network. He can visit Basement to take care of his pet Karin Aoi (only after Day 10),Ask her to upgrade relationship,Talk to her,Give her gifts and Play with her.

2) Ami's Home
 - Mainly to help Ami with her Time Machine Project.

3) Kotomi's Home
 - This place needs to be unlocked by the player by upgrading to "Girlfriend Status" with Kotomi. Player can Ask her to upgrade relationship to Lover Status,Talk to her,Give her gifts and Play with her.

4) Tomoko's Home
 - This place needs to be unlocked by the player by upgrading to "Girlfriend Status" with Tomoko. Player can Ask her to upgrade relationship to Lover Status,Talk to her,Give her gifts and Play with her.

5) Fukoma High School
 (Classroom in the West Wing and the East Wing featuring Rooftop, Library,Front Gate,Theatre,Medical Room,Gym,Changing Room,Swim Facility) -The player can visit classroom to Study,talk to Akira and Junta.In the hallway,the player can talk to Ami,Kotomi and Tomoko to trigger and upgrade his relationship with them to the next level and start Dating them. The East Wing is used to trigger Relationship Level Up scenes and Hidden Scenes. The Theatre is a Drama Club which runs every Saturday before (Miss Fukoma Paegant (Day 91). All school events happen here.

6) Downtown
 - A popular place for some of the weekly events. The Workplace.Player can work here as Salesman,Tutor and Drug Dealer to earn money. It also contains the Modelling Agency Office named SimGirls.Inc. The player can work as Model Manager of Ami,Karin,Kotomi and Tomoko to prepare them for the Gravure Idol Competition against Akira and Sana (Day 98).

7) Mystic Shop
 - The most mysterious place in the game.The mystic shop of SimMan. Player can hook up with receptionist Sana,Save/Load Game using Starlight of Hope.There's a secret room where player can meet SimMan and watch hidden cam videos of the girls.

8) Mall
 - Mainly to buy gifts and items for the girls.An important scene is tiggered here.

9) Pub 
- The player can increase Charm by having Sex,increase Strength by working out.There is a Street Fighting Club,where the player can fight a Street Fighter to earn money.

10) Bridge
 - To play the car driving mini game.

11) Slum
 - To visit Karin,in the later half of the game.


The game ends on Day 100 i.e. Valentines Day.There are 10 different endings on the game depending on player's relationship with the girls and hentai levels of the girls. At Day 100,the player can choose one girl to spend the rest of his life with her or choose all the girls and become a mega-playboy. There is also a special hidden ending which takes place on Day 16.

List of SimGirls Endings

1) Ami's Pure Love Ending

2) Karin's Pure Love Ending
3) Kotomi's Pure Love Ending
4) Tomoko's Hentai Ending
5) Tomoko's Pure Love Ending
6) Tomoko's Hentai Ending Evil Version
7) All Girls - Mega-Playboy Ending
8) Spend Time Alone - Hidden Blackspear Ending
9) Getting Ms.Fukoma in Two Weeks Ending
10) Spend Time Alone - Complete Failure Ending


SimGirls is a free game with no commercial purpose. SimGirls is one of the most popular flash dating sims and is hosted on thousands of flash game websites. It is also the most viewed submission in the history of with over 50 million views as of 2014. It is also the third most voted on submission in Newgrounds history. Despite being about twelve years old, ancient in the realm of Flash games, it maintains a respectable average review of 4.07/5.00 .The Full version of SimGirls has received a review of 4.48/5.00SimGirl Ending Movie,the ending for the first version of SimGirls in the most viewed flash movie of Newgrounds with over 19 million views as of 2014.This game is also extremely influential for future dating simulations. A wide variety of Dating games have been made since then. Games like Ganguro Girl,Pico Sim Date, LoZ - Simdate RPG, and Elf Girl Sim Date RPG have all had over a million views, despite barely deviating from the basic formula of SimGirls.

Awards won in

(1) No. 1 Weekly Users' Choice (24/4/2002)
(2) Movie of the Year 2002 (Review Crew Pick)
(3) No. 1 Daily Feature (19/4/2002)


<<<< Ver 2.0 >>>> 

What's new in this version: 
- New mini game you need to use all 3 items to win this game. Pls read the ingame instructions.
 - Kotomi is now running and talking not finished though. She is supposed to be easier than the another girl.(75% completed) 
- Added a spicy computer opponent 
- Replaced some jpgs with drawn backgrounds 
- Enhanced cell phone features 

- Display actual MON-SUN

<<<< Ver 2.3 >>>> 

- New battle system only available at the pub for now. 
- Intro story with new characters 
- Better graphics


After reading many reviews, I think I really have to finish the game... 
I am now working on the REAL part of the game, a sex simulator/game that you could play when you get pass the 'lover' level. Expect to see that in the nxt update...


Still workin on the sex thing... one problem is I get very tired of drawing porns! I m more interested in making a game, but seems to me most ppl want to see something horny so I couldn't stop... anyway I m putting more gameplay into the sex simulator thing just to entertain myself, and I hope it would turn out to be a fun mini game.


Should have updated but I got stuck in programming the mini game. It is supposed to be a card game and you need to collect different cards during the game. Now I need to try something easier.

06 May 2005  

Uploaded the latest version b3.5. New features include:
1. Model's Manager, 2. Refined interfaces and pictures of girls, 3. Five new scenes and events
SORRY for keep you waiting.Bad news = I lost my job.Good news = I can start working on this fxxxing game again :-) !!

07 May 2005

Updates: Completed the fighting game in the fight club. One new fighter is added. Inventories are functioning.

11 May 2005

I have been drawing many pictures for various scenes in these few days. It may takes a while to complete them. I read every messages in the discussion forum and they are all very helpful thank you!

15 May 2005

Recently a great flash artist from Australia Francis Elefano offered me some helps on the graphics. He had made some very cool animations for the 3 trainings, and you can see them in the next version 4.0, which I am still working hard on. Hopefully I can publish version 4.0 next week. 

22 May 2005

Now I have animations for all the trainings and jobs. Thank you so much to Francis. I am still drawing the pictures, I still need to draw 3 or more scenes before I can release 4.0.

24 May 2005

The old forum is too messy. We just setup a new one but unfortunately we lost all the old messages. Check it out!

25 May 2005

I still need more time to finish version 4.0. When I read the forum I found many people could hardly wait for the next update, so I decided to put my latest work here. However this is only for someone who would like to contribute to the game development because it is not finished and has never been tested. If you find something missing or something stupid, chances are I am still working on it. Nevertheless please leave me some comments after testing. Thank you so much! Please test the unfinished 4.0 on Newgrounds. 
Note: You will meet Karin the DNA operator on Day 21. You will need to find out her backgrounds while keeping her alive in your basement. Miss Fukoma Pageant, firework festival and final exams are ready.

26 May 2005

Thank you for testing 4.0. I have read most posts in the forum and I will adjust the game according to that. Please don't complain the fact that the game isn't finished, and you can still score one chick in the game because I am still working hard on this. Have fun!

30 May 2005

I surrender! If I don't put my unfinished work on Newgrounds, people are going to hack my computer sooner or later haha. I will simply call it beta 3.7. BTW, I am now working on some ending scenes and you should be able to see them in the coming 4.0.

5 June 2005

I spent the last few days just to dream up some good ending stories. One ending for each girl, and one bonus ending if you score all girls. The ending for each specific girl is supposed to be emotional and I am afraid there is no horny material. However, the bonus ending I mentioned before will be completely different, so the players are free to choose what types of endings they want. If you choose to stick with one girl, you will see some true love romantic things while if you score all of them you will see, what you want to see.

7 June 2005

We just got more bandwidth for Simgirls!! One of the fans is generous enough to provide his own website for Simgirls. You can now choose from two links to load Simgirls. I hope this can help.

13 June 2005

Version 4.0 is ready. I just manage to finish one ending for Ami only because there are some necessary new elements added to the game. It will be also available on NG in a few days. Some major changes in version 4.0 are:1. A new place to visit and a secret room to unlock. 2. A new supporting character Sana. 3. You will need to build a time machine in Ami's home. 4. Prom night. (You can only go with Ami at the moment.) 5. Fixed many bugs found in the forum.

15 June 2005 .

Thank you for the reviews. I had fixed more silly problems found in the game. For Ami's ending, I think it fits for her character. For those who are looking for something hot: I guess Ami is just not the right person for you. :-D

17 August 2005

I am still working on a mini sex game for Simgirls. There are quite a lot of new graphics and programming so it may take a little longer, but I should be able to update the game within this month.

1 September 2005

As always, I can't finish the new mini game on time you can kill me now. But before I die, I should at least let you know what I've done so far. Screenshots.

16 September 2005

I am working on more animations in the mini game. Each card will have its own short clip of animations. The screenshots are updated. 

10 Oct 2005

The mini-game is almost done. This time I am looking for some forum members to beta test it and help searching music and sound effects for the mini game as well. I will make an announcement later in the forum, maybe after my mid-terms this week. By the way, why it takes me so long to finish this thing? Well, I found a part-time job. I need to work about 35 hours a week and at the same time I am taking 4 courses in a college. I am living with my wife so I need to take care of her sometimes. She is a full-time student so I must work really hard to support both of us. Almost everyday, I get up at 9:00 in the morning to check email and reply to a few. I usually work from 10am to 6pm and after that I will eat something and go to school. By the time I get back home, usually after 10, I chat with my wife for awhile and when she is taking a bath I work on Simgirls.

1 Nov 2005

The beta testing is going on now. All beta testers please visit the modsquad forum.I want to read a few more feedbacks before moving on.

24 Nov 2005

Thank you for all the feedbacks from beta testers and I am still adding more stuff to the new mini game. Unfortunately I will be very busy in the next few weeks and I won't be able to finish the mini game in a short period of time, so instead of having an one huge update now we have a cheap version 4.1. I just added the save system and disabled the right click menu. The save system and right-click-fix are actually contributed by a simgirls forum member bofh_of_Oz. He wrote all the codes and I simply fitted them into the game :-) I will keep both version 4.0 and 4.1 for awhile. (Some of you may love those right-click-cheats but they will be gone forever...)

13 Dec 2005

New silly RPG style battle that I am working on for the model's manager: screenshots.
I want to make something like a model tournament to improve the overall model manager's experience. It is a side viewed rpg style batte game with all the girls wearing bikinis and fighting as a team for the championship. Besides regular attacks, each girl has an unique skill:
Ami can heal the party, Kotomi can dance to increase the party's stats, Tomoko can seduce to decrease the enemies' stats and Karin can do some physical super moves. 
The stats for the girls will be converted from the model's game:Body > HPHair/skin > Skill points (just like MP)Face > Attack powerKnowledge > defence powerLuck > agility or the ability to avoid attacks
They don't make sense but somehow they can be slightly related. 
For example a model has a pretty face can be a blade that can make her stand out from the other models. While the more knowledges you have, the more resistant you are.


Hi everyone, I just want to let you know that I am not dead.Recently I just had a break from work so I picked up the old Simgirls file and played around with it a little bit. The result is a new version of Simgirls! There is no way for Simgirls to compare with any modern flash games in terms of quality, but hopefully it can still bring back some good old memories, just like what it did to me. This time I removed Ami's ending and focused on finishing Tomoko's story. I added more depths to her character. I considered her part 100% finished. There are tons of new really hardcore hentai scenes so please play it in a dark basement :) 
In this version 5.0, I took away the little green sim-man and Ami's ending from the story. I just don't like them anymore. This version focuses on Tomoko, the original Simgirl and her stories, but some of the scenes will need certain requirements to unlock. I also refined the game a bit here and there. For example the uppercut move during fights is more powerful than ever, since it is relatively hard to pull it off. I have also rearranged the locations to earn special items so it is more consistent with the game flow. The model agency has some cosmetic changes and Tomoko will get an updated portfolio when she breaks a certain level. 


 I just uploaded an updated version 5.1 on Newgrounds. It may take up to 48 hours for their staff to review. Some of the aforementioned bugs and issues are fixed. I haven't fixed the Karin's bug because I think it doesn't hurt the game play too much and I will deal with it in the later updates... if there is any in the future.

New Simgirls Artbook in 3D!     08/12/2011

Sorry to disappoint those of you who are expecting a game update. I did something new instead. I always wanted to create something in 3D but money and time kept me away from it. One night I didn't know why, but I just felt right and decided to give it a go. It took me a long time to learn how to use all the 3D programs and used Tomoko as my first 3D model. After many hours of hard work, I am quite happy with the result.
Check out this new art book contains 62 high-res CG images:

Sim man's facebook account     12/12/2011

I  just created a facebook account. The profile's link is:

Simgirls 5.14 is almost done.     04/01/2012

I turned the whole model manager concept into a new mini game. Hopefully gamers can find one more thing to do or simply kill time during the 100 days in the game. I also polished some of the existing scenes and added a few more scenes to develop a lesbian storyline between Tomoko, Kotomi and the teacher.

Version 5.15 is up and running!     10/03/2012

I just released Simgirls version 5.15 on this website. I also uploaded it on earlier today and it may take a couple days for them to update. 5.15 introduces 5 new scenes and 1 new event, a hentai level system and a new model's manager mini game. Almost all of the bugs found in the previous versions are fixed. Most of the new additions will happen in the later half of the game.

Major updates in version 5.15          10/03/2012

The major updates are:
1. 5 new scenes and 1 new event (some are the revisions from the deleted scenes in previous versions)
2. A new hentai level system to unlock the hidden hentai scenes mostly in the later half of the game
3. A new mini-game for model's manager
4. Most found bugs of the previous versions are fixed (with my fingers crossed) 
5. An updated  and more accessible calender including the hidden scenes 
6. Over 10 new drawings are added to the old scenes

5.16 released!!        13/03/2012

This is a surprisingly speedy update! The new version 5.16 will include the following changes:
1. The east wing of the school is now open; player will need to visit some places to trigger the relationship-level-up scenes
2. A drama club at school
3. Speed dial feature for the cell phone
4. The ability to enter qty for purchasing daily items
5. An Xmas Eve scene and more pictures (for Kotomi this time)
6. Bugs found in the last version
Please help me to

5.17 released.     20/03/2012

Ok this is a very small update so for those who just played 5.16, you probably don't want to play this again. Most of the changes are minor and bug-related to polish the overall experience.  
The major updates are:
1) Added Kotomi's ending (non-hentai romantic version).
2) Made the Model's manager less punishing. 
3) Made girls' phone call less frequent. 
4) Improved graphics for Ryuuji.
5) Fixed most of the found bugs, including the one with Ryuuji talking to Tomoko and suddenly jump to Ryuuji and Kotomi.
6) Added a changing room in the east wing of the school. One new hidden scene in there but I will keep it secret for now. 
7) Polished some of the areas to make the game run smoother.
For example you don't need to press any button after waking up from home.

5.19 released.    25/03/2012

This is a major upgrade of the entire model's manager and the Super Gravure Idol Competition. All instructions are included in the game. Given the lack of testings and the intensive programming required for the new game, I imagine there will be some bugs here and there, although I tried my best to catch them. Please let me know if you found any thank you!

5.19 is taken down temporarily for bug fixing     25/03/2012

Thanks for those who reported the bugs. Please come back later to check the new version.

5.19 is up again.     25/03/2012

Loading screen is fixed. School closed forever bug is fixed . I uploaded the game at 3am in the morning so I didn't double check myself. Thanks again for all your help.I also posted the old version 5.17. For those who have saved at 5.17 you have to play the old game. Each new version is a new file and obviously saves from the other files cannot be carried over.

Simgirls version 5.2 released.    27/03/2012

I don't know why but I have this sudden urge to finish the 10-year-old game asap. I read all your comments and ideas. I basically skipped sleeping and worked on this every night to get this done. Now I think after adding Ami's story and more polishing, this game will be finally completed. 
Major Updates in 5.2:
1. Bugs fixed.
2. Karin Xmas Eve and V-day ending.
3. A new scene for Kotomi
4. A sex scene with Akira after getting full score in the final exam (200 knowledge required)
5. New feature for the computer at home. I just found that I always have 10En left so I added this feature and put more weight on knowledge. 
6. Many scenes are rearranged. Tomoko and Kotomi scenes will form a side story instead so that they will not affect the main story (ask Ami @ school for details).

5.2 Update    31/03/2012

I updated the 5.2 file and fixed some of the bugs. Unfortunately I forgot to back up the old copy and the saves will be lost.
Please don't kill me.
- allow user to quit the home computer when energy is not enough-
 put a 99999 cap on model's fans

The 10th Anniversary of Simgirls     04/05/2012

Simgirls will be 10-year-old on 18th April, 2012. I first published this game on on 18th April, 2002. If you can, please spread a word on your blog or something to let more people know about Simgirls and the website. Thank you everyone!!

5.21 released!    13/04/2012

I made it just before the 10 year old birthday of Simgirls. Another small update only but it is better than nothing I guess. Enjoy everyone! And PLEASE click some ads on this website if you want to support the game without spending any money :P
1. Tomoko's Pure Love Ending (requires her h-level at zero)
2. Kotomi's modeling portfolio (4 pics)
3. Fixed the bug: unable to get both Kotomi and Tomoko to love status
4. Added cucumbers (?) to one Tomoko's scene (after becoming girlfriend)
5. Added Kotomi's hentai level as a trigger to her hidden scenes w/ Tomoko (so you need to 'train' both girls to see all the side stories)

I just want to say a big Thank you again to everyone who reports the bugs and gives suggestions and comments to the game. Without your help and support, it is almost impossible for one person to build a game like this. Please continue to do so :)

5.22 released.    17/04/2012

One more step closer to the finish line.Major Updates- Model's Manager Game: 
Made a lot of polishing and fine-tuning. All stats were revised. Added new graphics. Defend fan base can last for the entire day instead of one round. Sana will ask for duels during the latter part of the game. 
- Model's Duel: Added combo attacks and combo animations.
 Added secret skills for all six girls. 
- Added Xmas Party on the Xmas Day
- Added another new Tomoko's scene on Day 88.

Offical Walkthrough Wanted!    20/04/2012

I am just wondering if anyone is willing to gather some walkthrus found on the internet and put together an official walkthru for the latest version. The game is at the final stage and there won't be a lot more changes till the complete version. I will put this on the official site with proper credits. Anyone?

5.23 released.    22/04/2012

Finally the story is completed! I am not likely to add any more to the story. Please don't send me emails about adding more to the story for now.
1. Added Ami's ending.
2. Refined model's manager game and the duels. For example combo now requires clicking repeatedly like the cheer button, and it has a higher success rate when the model has less energy left. It also requires $50k to join the model's competition. 
3. Fixed the bug that Akira has no fans at the competition
4. Divided the original cat fight scene into two parts and added new quality images to enhance it. Some fans said that they didn't like to share their girls with other men, so I made a new side story to solve the issue. The 2nd half of the scene now became a new hidden scene. Please check with Ami for the triggers. 

5.24 releases.    25/04/2012

It's all polishing and no new content was added in this version.

1. Introduced a new iphone-like smartphone to combine the current PDA and cellphone.
2. Added feature to turn off sound on the smartphone due to overwhelming demand.
3. Adjusted car racing difficulty due to overwhelming demand.  
4. Fixed bug: extra pictures in Tomoko's album.
5. Fixed glitch: unable to display words properly in Ami's diary.
6. Polished the East Wing of the school.
7. Fixed glitch: annoying bo-ing noise throughout the game.
8. Refined some details in the stories and game play.
For examples, - Girls will only take flowers only at new friends level, and gradually take more types of gifts as relationship improves.
 - Moved hentai levels from model stats screen to the regular status screen for easier access. They are not related to modeling anyway. 
Forget one minor thing: the drama club is changed so that if you haven't fulfill the requirements, you can still visit the club and see the requirements again without spending any En. It is just for convenience purpose.

SG is being featured on the front page.  04/27/2012

I re-submitted the latest version as a new game on newgrounds yesterday. It is now ranked 
#1 in the "P-Bot's Picks" section on the left side of the front page. Although I don't know what the heck it means, I feel that it's still an achievement for a seriously dated game like Simgirls.
Most reviewers seem to be happy with the gameplay, but they are also complaining the dated graphics. I guess if people can see it as a good old classic they will be more forgiving. Anyway it's still encouraging to see that happened, and it also makes me want to start a new game project, full-time, on tablets and/or iPads.

Mega-playboy Ending.    29/04/2012

I feel that I still owe Simgirls a Mega-playboy ending. It is promised in the middle of the game that player is free to do whatever he wants. Other than more touch ups here and there, this is the last thing I will do for SG before moving on to SG2. 
Mega-playboy ending will require player to max out every single stat/level in the game (including a certain amount of money... being RICH$$$ is a must for playboys). For those who are interested, please feel free to share your own ideal mega-playboy ending here.

Simgirls 5.25: Mega-playboy Ending Completed!    06/05/2012

5.25 Updates:
1. Added Mega-playboy Ending
-300 max stats-$300k
-Max hentai levels for all girls
-Max relationships with all girls
2. Added one scene for Kotomi after gaining lover status
3. Added one scene for Karin after gaining maid status
4. Added Hentai Levels for Karin and Ami
5. Added $250k grand prize for model competition winning team
6. Enhanced UI for opening scene
7. Fixed more glitches
8. Corrected some mistakes in the story
9. Added bulk purchase feature for all gifts
Notes: In order to max out all h-levels, completing Tomoko's birthday scene and drama club project are necessary. You must also upgrade Karin to Playmate status. 

Winning model competition is almost necessary. Without the 250k grand prize it is very hard to get 300k for the mega-playboy ending.

How to max out all Hental Levels?    09/05/2012

Since many have troubles with maxing out the h-levels, I listed all hints in the FAQ section. I hope it can help

5.27 released    10/05/2012

1) Refined model's manager mini-game. 

I combined Beauty and Charm into "Beauty", and EQ and IQ into "Intelligence". Now the girls only have three stats: Beauty, Intelligence and Luck. The growth rate for each stat is also slightly increased. It should be a lot less tedious to build up the stats in this latest version.
 Sana also uses a new skill to attack instead of seduction. The attack power is entirely based on the number of her fans.
Therefore keeping her fans no. low is more important now, and Ami's powerful rumors will be very helpful. Besides fan club option will only increase defense by 100% so the effect of Ami's zero-fan-loss defense is more useful than ever.
At the end Ami is still a hard-to-build but very valuable character at the later stage. Since there are only three stats, the price tag for each training is also raised significantly.
Kotomi can build these stats faster than anyone and cost 50% less money. Very useful in the early stage and give Kotomi an early advantage (unless you have lots of money to start). 
The last ultimate wish which only Karin can make has changed to maximize all stats for herself.  
The wish for more fans also increase to 50% instead of 20%. If you are lucky Karin can be an extremely powerful model, if you are lucky...
Tomoko stays the same. 
2) Refined the all other training programs for the player. Make the whole experience less tedious again. 
3) Polished little things here and there including the scenes and events. For example, exams now require higher knowledge level but also reward the player by a bigger scholarship. 
4) Corrected some mistakes in the scenes. For example during the scene where Karin just upgraded to a maid, player should choose "... take to a whole new level, thank you." to increase h-level for Karin.

Simgirls 5.27 swf File    12/06/2012

For  those who have been asking for it, please go to the game section and download it. If you are going to distribute it please follow the instructions and provide a link to the official

Simgirls 5.30  released     26/11/2012

Shhh... a new version of Simgirls is available for download:
I've also uploaded it on newgrounds but it usually takes them 2-3 days to update the file.

- New Hidden Blackspear Ending (ask Ami @ school for details)

Simgirls 5.31 Updates     01/12/2012

- Fixed the Blackspear Ending glitch
- Junta as NPC

Simgirls Version 5.40      26/03/2013

Some minor errors are fixed and six small mandatory scenes on Day 2, 11, 66, 77, and 86 are added.Other than that there is no major change. 

Simgirls Version 5.50     23/04/2013

A new version 5.5 of Simgirls is up to celebrate the 11th anniversary of Simgirls. It's a bit late because we have to work on the 2nd game.
If you haven't signed up an account to The Blackspear Network please do so; it will just take seconds and your support is the only thing that can make SimMan work for 11 years and counting.

Updates in 5.5: 

- The Blackspear Network on both smart phone and computer at home (follow the in-game instruction to get the secret passcode*)
- One new hidden scene (ask Ami)
- One new hidden ending (ask Ami again)
* Once you get your secret passcode please keep it secret. Thanks!

Simgirls Version 5.60     03/06/2013

This is a special version available for our supporters only. The file is in swf format. To play it please use the latest web browsers such as Google chrome to open the file.

What's new in 5.6?
- New Kotomi's scene
- Revised Kotomi's ending
- Tomoko's ending evil route (featuring Tomoko, Karin, Kotomi and Sana)
- Fixed known glitches and errors
- Fixed grammar and spelling mistakes

Simgirls Version 5.52

It contains the following updates from 5.6 

- New Kotomi's scene
- Revised Kotomi's ending

Simgirls Version 5.80     3 November 2014

What's new in Simgirls 5.85.8 is an exclusive free gift to all pre-orderers of Simgirls Lovemore. You can pre-order the game at Thank you for your support! 

1) Interface design - I really want to give the old game a more contemporary look. For example, all the "apps" in the smart phone will look more like actual apps. Again I stick to minimalism: clean, easy to read, unisex, no more unnecessary information, no more over-the-top decorations. The mouse pointer has also been changed to a stylus.

2) Full-screen graphics - Not only the pictures are bigger; you can see more because of the removal of the frame and border. See a comparison below :D

3) New firework festival scene for Kotomi - It is both romantic and hot. One of my new favorite. Kotomi's girlfriend scene also updated - It will be a lot more interesting to look at.

4) Two new scenes for Karin - One scene is featuring Karin and... Akira. You know what crazy things can happen. In another scene, Junta will finally get to play a role.

5) Two updated scenes for Tomoko - Birthday night (love hotel route) and Career choice (modeling route). These two scenes were quite underwhelming to me, given the requirements, so I gave them a lot more spices. 

6) A new hidden Xmas Eve scene on Day 50. It is like a mini version of the mega-playboy ending. 

7) New sailor moon cosplay event!

8) A lot of small updates to various scenes and graphics.

9) Scoreboards at the end of the game.

Once again, 5.8 is an exclusive free gift to all pre-orderers of Simgirls Lovemore. You can pre-order the game at
Thank you for your support!
Quick update on 6.6        28 March 2015

Simgirls 6.6 will be available to ALL pre-orderers of Lovemore. To pre-order please go to thanks!


1) New main map; the player can visit all 23 major locations appeared in the game
2) Lovemore cafe with a new mini game with collectible trading cards
3) Full Sana's storyline with new scene at each relationship stage (5 new scenes in total)
4) A new money making mini-system
5) Re-designed talk feature with girls at school; knowledge level will play a big role this time
6) New set of Q&A with different answers every game
7) 1 new gift and 1 new item
8) New graphics and designs
9) Game rebalancing and fine-tuning; for example the amount of exp required to complete each level has been changed

Work in progress: 

1) A brand new and the longest ending ever with the highest requirements. I am a bit stuck on this one. It is very close to completion but just not sure how to end the story. 

2) Beta testing. Since there are many new features and programmings so I will need to do another round of good beta testing before releasing the game. 

These are the last two things I am working on before the release. 

Simgirls  6.6 Release     23 
April 2015

I have already sent 6.6 to all Lovemore pre-orderers. Please remember to check your SPAM mailbox as well because most likely it is just sitting there waiting for you.
If you can't receive the email by now private message me on with 1) paypal email address 2) approx. date of transaction.

6.6 is a bonus gift to all Lovemore pre-orderers. To pre-order please go

The new features are listed here:

If you have any feedback and questions about the new version feel free to leave comments here. 


I took an interview of Simman just before the 10th anniversary of SimGirls i.e. 18 April 2012.Read it here to know more :-